Archive for January, 2008

Online Poker

Thursday, January 31st, 2008

I’ve recently started playing poker online (free play only) to just past the time and I’ve noticed that a lot of people seem to use the “all-in” mentality to increase their stack size. This play consists of just chucking all their chips in as soon as they arrive at the table with no regard to the hand they’ve got (a symptom I assume of the fact that its free play and there is no consequence for losing).

They will repeat this every time they lose, which normally happens 3-4 times in a row. At that point they either give up or get lucky and win a hand. I’m curious though, as to whether they believe that this is truly good play. I mean, they only ever seem to get back about twice their all in at most, so on average they are actually down on the amount of chips.

Still, I seem to win quite convincingly against these types if they hang around long enough, so I guess I shouldn’t complain too much!

The 360 Saga

Thursday, January 31st, 2008

Well, after trying and trying to get this thing talking to the PC properly, I’m going to give up and re-install windows. I have a feeling that the DRM on my install is fubar, so it needs to be wiped. Now, the question is which version of Windows do I use? I’m currently on XP Pro, but I’m pretty sure I’d be better served going to a version with Media Center. So do I use XP MCE, Vista Home or Vista Ultimate. If I decide to use Vista, I then get the question of using x86 or x64. I’m thinking I might just bite the bullet and use Vista Ultimate x64. I’m trialling all three (MCE, Ultimate x86 and x64) on virtual machines at the moment, although I’ve not set up a connection to the Xbox on any of them yet.

Of course, the biggest pain is getting a hold of drivers for x64, as it seems a lot of companies just don’t want to support it. Its a bit of a catch 22 for them I guess. They won’t build the drivers because no-one uses the OS but no-one uses the OS because there’s no drivers…

Anyhoo, I’ll try grabbing as many x64 drivers for my system as possible and see if its viable.

Timbuckers no longer in production

Friday, January 25th, 2008

I’ve just learned that the Timbucker pickups that I talk about here have ceased production. This is sad news indeed but Tim needs to concentrate on his family, which is far more important than what was originally just a hobby.

If you’re in the mood for other P.A.F. style pickups there are plenty of other boutique winders out there. I myself will try some more and let you know the results.

Setting up a VPN

Monday, January 21st, 2008

Here at work we have a few people who wish to connect to our network from outside the organisation (i.e. those people who have no life), which means we need to set up a VPN. Now, before going mad on the live network I’ve set up a little test network of virtual machines.

Messing around with it, I managed to get my test client machine connecting to the VPN server which then passed its RADIUS authentication to the domain controller. However, when I started to try using another test user’s credentials to connect it refused to see the DC and its shares. Bastard.

Now it refuses to do anything! Grrr.

Edit: It seems like the client machine is caching logon credentials, so if one user logs on and logs off, then another user logs on after them, there is a mismatch in the credentials causing it to all fall over. Why this should be I don’t know…

Cause for 360 connection woes?

Friday, January 18th, 2008

Having updated the WMP files and such like, its still generating errors on startup. I can only assume now that the DRM component of my Windows installation is screwed and can’t be repaired. So, I’ve set the UPnP service to start after the spooler service, and we’ll see what happens now.

If this doesn’t work, I’ll try setting a batch file to run when my profile loads which will stop and restart the Zune and WMP services.

Edit: This hasn’t worked, so I’m going to add the following script to the startup folder (initally at least):

net stop WMPNetworkSvc
net stop ZuneNetworkSvc
net stop ZuneBusEnum
net stop upnphost

net start upnphost
net start WMPNetworkSvc
net start ZuneNetworkSvc
net start ZuneBusEnum

Xbox360 and DRM

Thursday, January 17th, 2008

“A new media server was not initialized because WMCreateDeviceRegistration() encountered error ’0xc00d2711′. The Windows Media DRM components on your computer might be corrupted. Verify that protected files play correctly in Windows Media Player, and then restart the WMPNetworkSvc service.”

This is one of the messages that I’ve been getting in the event log. As you can probably tell, my problem with the xbox connecting to the PC still isn’t fixed despite it seeming to be the last time I wrote about this. Here’s the other one:

“The description for Event ID ( 14344 ) in Source ( ZuneNetworkSvc ) cannot be found. The local computer may not have the necessary registry information or message DLL files to display messages from a remote computer. You may be able to use the /AUXSOURCE= flag to retrieve this description; see Help and Support for details. The following information is part of the event: 0xc00d2711.”

I’ve been to this KB article and followed the steps (didn’t bother doing the backing up thing as I don’t have any protected files). Lets see if I get these errors after updating my WMP.

Edit: So far it still isn’t working but the event ID is generating more useful google results. I’m trying those right now.

Marshall Vintage Modern

Thursday, January 17th, 2008

Back in August my Marshall 4212 JCM800 combo died on me during a gig. Being the stupid fool I am, I didn’t have any spare valves/backup amp (although I managed to get through it running through the other guitarists spare, a Peavey Classic 30). As I had a gig the following day I had to go grab something quick (from somewhere that took credit cards!!). After hearing good things about the Vintage Modern I hauled ass down to Sound Control in Bristol (taking my trusty ’59 Reissue and GeorgeL cable with me) and went for a test drive.

The Vintage Modern is so called because its got a “vintage” sound (courtesy of the KT66 output valves), with modern features; a -10db/+4db effects loop, foot switchable reverb and “Dynamic ranges” and Post Phase Inverter (PPI) Master Volume. I’m a bit of an “old skool” player, so the vintage sound really appealed to me, as did the way you work the amp.

Although the amp has a foot switch to change dynamic range, moving from Low to High engages an extra 12AX7 in the pre-amp creating a large volume jump from one range to the next. It was designed this way on purpose as its not a multi-channel amp like the DSL, TSL or JVM, its a single channel amp with two separate ranges. Like the old JTM’s the way to go from clean to crunch is via the guitars volume control, which is a method sadly lost on the majority of younger players who are brought up on a diet of multi-channel amps. I’ve not got a problem with this (after all my 4212 is a twin channel amp), its just that I feel everyone should at least learn how to do it the “old” way to help them appreciate the dynamics of working with an amp. To be honest, I think that having the dynamic range on the foot switch is the biggest problem with the VM. It encourages people to think that the amp is multi-channel when its not.

Anyway, I subsequently bought the 50 watt head and the following gig I ran it through my 4212′s V30′s (which I had changed to after an unfortunate incident with the stock G12T-75′s and the corner of my guitar stand). Although very nice sounding, the open back 2 x 12 cab of the 4212 just doesn’t have that low end I liked when playing through the matching 4 x 12 in the store. So the next thing to do was to buy the matching 4 x 12!

Not long after this, the band separated due to personality clashes between some members of the band, and I’ve therefore had only limited time to dial in the amp. However, over the past week, I’ve rolled the amp out and begun experimenting. Like I said before, I’m much more into the vintage sound than your average 20-something, so I like the natural voice of the amp anyway. However, the low dynamic range doesn’t have quite enough gain to get my juices flowing, so I stick it on high. I then set all the tone controls on 5, along with both gains (the amp has two gains, body and detail, which control the amount of gain on 400hz and below and 400hz and up respectively). I can then set the master volume to a reasonable level, which for my house is about 1-2 on the dial. I then adjust the gain to taste, with the guitar volume on 7ish. This lets me get a nice crunchy rhythm sound, which will clean up as I back off, and increase in volume – but not too much gain – as I turn up to 10. For me, this is with the detail on about 3 and the body on about 2.

After the gains are set, its time to move onto the tone shaping. First I adjust the bass, which will typically sit around 4-6 depending on venue. Next is middle, typically around 6-7 and lastly its treble again, 6-7 dependent on venue. Last is presence which doesn’t normally move too far from 5.

Because of the PPIMV you can I’m fairly sure that the tone isn’t going to change too much with the increase in master volume, mostly those mids will start to fatten up as the power valves get working. This is fine as when you’re playing with a band, you need to be able to cut through which is what those mids help you do. I’ve yet to experiment how the gain is affected by the increase in volume, but again, I should think it will be largely the same as the tone stack as its all before the MV. The only things I can see changing is the players/audiences perception of gain and the amount of gain introduced by the power valves clipping (or power amp distortion as its known).

I will have to up the master at some point, but it probably won’t be until I have a day off so I don’t disturb anyone too much!

Oh, btw if you’re interested in the Vintage Modern go to the Vintage Modern forum for more info.

Netgear & the 360 continued…

Thursday, January 17th, 2008

I ran some tests last night and I think I’ve found what was wrong with the Xbox 360 connecting to my PC. The HTTP SSL service was set to manual, which is one that both the WMP & Zune networking services are dependent on. The reason it worked when I restarted the UPnP service was because HTTP SSL was started after the WMP & Zune services because it was set to manual on boot. Then when UPnP was restarted, HTTP SSL was already running, so everything worked. Microsoft should really have a list of required services and their startup state listed on the Xbox website so this doesn’t happen.

Choosing a name in TF2

Thursday, January 17th, 2008

Despite having owned the Half-Life 2 Orange Box for some time now, it was only this morning that I gave Team Fortress 2 a quick blast. After loading it up and getting shot to pieces a couple of times in a row, I noticed that I hadn’t changed my name from the default GEPlayer. So I open up the options screen to hunt out where I can change my name and low and behold, the option just isn’t there. W. T. F?

So, I quit the game and go googling for the answer. Most of the answers are about opening the console and typing commands, which doesn’t permanently change the nick, and has to be re-done every time you load the game. So after 10 minutes or so (about as much as I can handle if I’m trying to find the answer to something) I find a post that indicates you need to change your name via the “Friends” option in Steam.

Now I’ve never looked in the friends section, as I’m not part of a clan or anything and just like to mess around online from time to time, therefore I have no friends in the list. But you have to go into the View/Settings menu in the Friends screen, which then has a place to change your nick. I’ve not tested it yet, but I suspect this is a global setting, for all Valve games, which makes me wonder. Fine, for someone like me who isn’t part of a clan, but what about the people that are? And are in different clans for different games? You’ll have to change your nick before every match and to me that just seems stupid. At the very least there should be a check box to apply the setting across all Valve games or not, so those who need to have different nicks in each one don’t have to go through the hassle of changing the nick every time.

Blu-Ray Vs HD-DVD

Wednesday, January 16th, 2008

I hate format wars… they’re so pointless. It seems that the battle for the next gen format is hotting up with some (most?) camps predicting the end of HD-DVD. I’m not going to do that, but Warner putting its weight behind Blu-Ray is interesting. Obviously, BD has the edge in a technological sense, being that it has greater capacity, I’m just not sure we need it. You can already get a full movie and uncompressed multi-channel audio on a HD-DVD with half the capacity so what’s the extra space going to be used for? Extras that very few people watch? Picture in Picture (PIP) is interesting, but HD-DVD does that anyway and a large number of the early adopters of BD have “old” systems that can’t be upgraded to this anyway.

It all reminds me of that “other” format battle, VHS Vs Betamax. Back then, Sony supported Betamax which was the superior quality, but more expensive product which lost out to VHS, primarily because VHS was cheaper. Of course, back then Sony didn’t have a games console to push its technology onto the market.

I don’t know why the market seems to have rejected HD-DVD despite its obvious cost benefit. I guess its probably to do with the fact that most people are happy with their current red laser DVD’s and can’t be bothered to upgrade again so the sales are being pushed by the Playstation 3. The biggest problem I can see at the moment for both next gen formats is the relative expense of the media. Until it is just as cheap to buy on HD/BD as it is on standard DV, I don’t think we’ll be seeing a large take up of hi-def formats. I know that I won’t be buying into it until either a format has won or there are low cost multi-format players/recorders, and you can get Star Wars/Indiana Jones/Back To The Future in HD. Those are films worth upgrading for!